# Credits

Everything the page uses is stored in this folder, so it works with no outside links.

| Item | Files | Author | Licence | Source |
|---|---|---|---|---|
| Pixel Platformer (1.2): character sheet (player, Grunt, Flyer, Shield, Charger sprites) and tile sheet (ground, crates for the Wall, clouds, plants) | `assets/kenney-pixel-platformer/tilemap-characters_packed.png`, `assets/kenney-pixel-platformer/tilemap_packed.png` (licence text: `assets/kenney-pixel-platformer/License.txt`) | Kenney (www.kenney.nl) | CC0 1.0 Universal (public domain), https://creativecommons.org/publicdomain/zero/1.0/ | https://kenney.nl/assets/pixel-platformer |
| Kenney Fonts: "Kenney Mini" (in-game text, labels) and "Kenney Pixel" (headings) | `assets/kenney-fonts/kenney-mini.ttf`, `assets/kenney-fonts/kenney-pixel.ttf` (licence text: `assets/kenney-fonts/License.txt`) | Kenney (www.kenney.nl) | CC0 1.0 Universal (public domain), https://creativecommons.org/publicdomain/zero/1.0/ | https://kenney.nl/assets/kenney-fonts |

Notes:
- Credit is not required under CC0; it is given here anyway.
- The red Shield and red Grunt are the same Kenney sprites with a red tint applied at runtime.
- The Shield's metal shield, the shots and the effects are drawn in code.
- No third-party code libraries are used. `sim.js`, `app.js`, `style.css` and `index.html` were written for this page.
