# Credits

Everything the page uses is in this folder; it makes no requests to outside sites.

| Item | Files | Author | Licence | Source |
|---|---|---|---|---|
| Space Shooter (Remastered): sprite sheet + XML, ship/enemy/laser/meteor/effect sprites, purple background tile | `assets/ships/*.png`, `assets/ships/sheet.xml` (frame rectangles copied into `js/sheet-frames.js`) | Kenney (Kenney Vleugels), kenney.nl | CC0 1.0 (public domain), see `assets/ships/LICENSE-kenney-space-shooter.txt` | https://kenney.nl/assets/space-shooter-remastered |
| Kenvector Future font (from the same pack's Bonus folder) | `assets/fonts/kenvector_future.ttf`, `assets/fonts/kenvector_future_thin.ttf` | Kenney | CC0 1.0 | https://kenney.nl/assets/space-shooter-remastered |
| Particle Pack: flare, light, star, circle, spark, magic textures (scaled down to 64 px) | `assets/fx/*.png` | Kenney | CC0 1.0, see `assets/fx/LICENSE-kenney-particle-pack.txt` | https://kenney.nl/assets/particle-pack |

The code (`index.html`, `js/sim.js`, `js/page.js`) was written for this page and uses no libraries.
Graph status colours follow the reference status palette of the `dataviz` guidelines (good `#0ca30c`, warning `#fab219`, critical `#d03b3b`).
