# Credits

Everything below was downloaded into this folder, so the page works with no outside links.
All third-party items are CC0 (public domain dedication). Crediting isn't required, but they're listed here anyway.

| Item | Files in this folder | Author | Licence | Source |
|---|---|---|---|---|
| Pixel Platformer 1.2: tiles, characters and backgrounds (packed tilesheets) | `assets/kenney-pixel-platformer/tilemap_packed.png`, `tilemap-characters_packed.png`, `tilemap-backgrounds_packed.png` (licence copy: `License.txt`) | Kenney (kenney.nl) | CC0 1.0 | https://kenney.nl/assets/pixel-platformer |
| Kenney Fonts: "Kenney Future" (used for in-game text and headings) | `assets/fonts/Kenney Future.ttf` (licence copy: `License.txt`) | Kenney (kenney.nl) | CC0 1.0 | https://kenney.nl/assets/kenney-fonts |
| Digital Audio: `phaseJump1`, `pepSound1`, `threeTone1`, `powerUp2` and `lowDown`, converted from OGG to MP3 and renamed `jump`, `star`, `finish`, `best` and `fail` | `assets/audio/*.mp3` (licence copy: `License.txt`) | Kenney (kenney.nl) | CC0 1.0 | https://kenney.nl/assets/digital-audio |

CC0 1.0 legal text: https://creativecommons.org/publicdomain/zero/1.0/

## Original work

The level layout, physics, scripted demo runs, page code (`index.html`, `css/style.css`, `js/sim.js`, `js/app.js`) and all text were written for this demo. No libraries are used.
