# Credits

Everything the page uses is in this folder. Nothing loads from outside links.

| Item | File(s) in this folder | Author | Licence | Source |
|---|---|---|---|---|
| Pixel Platformer (1.2): tiles, characters, backgrounds | `assets/kenney-pixel-platformer/tilemap_packed.png`, `tilemap-characters_packed.png`, `tilemap-backgrounds_packed.png` (original licence file: `License.txt`) | Kenney (www.kenney.nl) | CC0 1.0 Universal (public domain): https://creativecommons.org/publicdomain/zero/1.0/ | https://kenney.nl/assets/pixel-platformer |
| Kenney Fonts: “Kenney Pixel” (in-game text) | `assets/fonts/kenney-pixel.ttf` | Kenney (www.kenney.nl) | CC0 1.0 Universal (licence file: `assets/fonts/Kenney-Fonts-License.txt`) | https://kenney.nl/assets/kenney-fonts |
| Kenney Fonts: “Kenney Future” (logos, banners) | `assets/fonts/kenney-future.ttf` | Kenney (www.kenney.nl) | CC0 1.0 Universal | https://kenney.nl/assets/kenney-fonts |

Sound effects are made in the browser with the Web Audio API (`js/app.js`), so there are no audio files.
All code (`index.html`, `style.css`, `js/*.js`) was written for this page and uses no libraries.

The game names, studios and logos on screen (“Slime Hop”, “MEGACORP”, “Tiny Tadpole”, “GIZMO”) are made up.
