Glass UI sound effects: 12 free sounds from one prompt
Play 12 glass ui sound effects that Claude Code made from one prompt. Copy any sound's prompt, or download the pack as WAV files.

What we asked“Make a sound effect pack for a soft minimal modern interface: glassy, airy, calm and quiet, never harsh. Save each sound as a WAV file in a sounds folder, named like this: - tap: A soft glassy tap with a tiny high ring, very short and quiet, under a tenth of a second. - toggle-on: A smooth soft click rising slightly in pitch for switching a toggle on, under a quarter second. - toggle-off: A smooth soft click falling slightly in pitch for switching a toggle off, under a quarter second. - panel-open: A gentle airy upward swish with a faint glassy shimmer for a panel sliding open, about half a second. - panel-close: A gentle airy downward swish for a panel sliding closed, quiet and short, about half a second. - hover: An extremely subtle soft tick for hovering over a button, barely there, under a tenth of a second. - notification: A calm two-note glass bell chime for a new notification, soft and pleasant, about one second. - success: A clear soft rising three-note glass chime for a task completed, about one second. - error: A soft low muted double tone for an error, gentle rather than alarming, under half a second. - slider-tick: A tiny soft glassy tick for each step of a slider, light enough to repeat quickly. - delete: A soft short downward glassy swoosh with a faint crumple for deleting an item, under half a second. - calm-bed: A very soft airy pad with slow shimmering glassy tones for a calm menu background, seamless loop of eight seconds. Make them sound like they belong to the same game.”
What happened
We gave the prompt above to a fresh Claude Code session in an empty folder, with no skills and no extra tools. It wrote a small program that makes every sound from scratch, and it took under 2 minutes. Claude can’t hear, so it checked the sounds by measuring them. Press play and judge them yourself.
Every sound is also in the sound effects library, where you can search all packs at once. They are free to use in your games, commercial or not.

