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Hacking Terminal sound effects: 12 free sounds from one prompt

Play 12 hacking terminal sound effects that Claude Code made from one prompt. Copy any sound's prompt, or download the pack as WAV files.

Tested with Claude Code 2.1.296 · Opus 5.5

Illustration for the Hacking Terminal sound pack, with a white sound waveform for each of its 12 sounds along the bottom
  • Key type 70 ms

    A short crisp mechanical keyboard click for typing a character, under a tenth of a second.

    WAV MP3
  • Text print 1.0 s

    A rapid stream of tiny soft beeps for text printing out line by line on a terminal, about one second.

    WAV MP3
  • Access granted 1.0 s

    A clean rising two-tone digital chime for access granted, about one second.

    WAV MP3
  • Access denied 780 ms

    A harsh low buzzer pulsed twice for access denied, under one second.

    WAV MP3
  • Data download 2.0 s

    A fast warbling stream of digital chirps and data noise for downloading files, about two seconds.

    WAV MP3
  • Glitch 400 ms

    A short stuttering burst of bitcrushed noise and broken tones for a screen glitch, under half a second.

    WAV MP3
  • Alarm trace 2.0 s

    A pulsing rising siren tone for a trace alarm as security closes in, about two seconds.

    WAV MP3
  • Firewall break 1.0 s

    A crunchy digital shatter with a falling bit-crushed sweep for breaking through a firewall, about one second.

    WAV MP3
  • Boot up 2.0 s

    A computer terminal booting: a low hum swelling up with a few quick beeps, about two seconds.

    WAV MP3
  • Port scan 1.0 s

    A quick sequence of soft ascending pings for scanning network ports, about one second.

    WAV MP3
  • Server room 6.0 s

    A server room background of steady fan hum, low electrical drone and faint ticks, seamless loop of six seconds.

    WAV MP3
  • Power down 1.0 s

    A terminal shutting down with a descending electrical whine and a soft click, about one second.

    WAV MP3
What we asked“Make a sound effect pack for a sci-fi hacking game on a green-text computer terminal: digital, tense, beeping and glitchy. Save each sound as a WAV file in a sounds folder, named like this: - key-type: A short crisp mechanical keyboard click for typing a character, under a tenth of a second. - text-print: A rapid stream of tiny soft beeps for text printing out line by line on a terminal, about one second. - access-granted: A clean rising two-tone digital chime for access granted, about one second. - access-denied: A harsh low buzzer pulsed twice for access denied, under one second. - data-download: A fast warbling stream of digital chirps and data noise for downloading files, about two seconds. - glitch: A short stuttering burst of bitcrushed noise and broken tones for a screen glitch, under half a second. - alarm-trace: A pulsing rising siren tone for a trace alarm as security closes in, about two seconds. - firewall-break: A crunchy digital shatter with a falling bit-crushed sweep for breaking through a firewall, about one second. - boot-up: A computer terminal booting: a low hum swelling up with a few quick beeps, about two seconds. - port-scan: A quick sequence of soft ascending pings for scanning network ports, about one second. - server-room: A server room background of steady fan hum, low electrical drone and faint ticks, seamless loop of six seconds. - power-down: A terminal shutting down with a descending electrical whine and a soft click, about one second. Make them sound like they belong to the same game.”

What happened

Claude
I've made all 12 sounds and saved them as WAV files in sounds/. I can't listen to audio, so I checked them by measuring length, peak level and loudness, and by looking at spectrograms of access-denied, alarm-trace, firewall-break and boot-up. Each of those four has the shape it should, for example the two buzzer pulses and the five rising siren sweeps. Please listen through the pack before you use it.

We gave the prompt above to a fresh Claude Code session in an empty folder, with no skills and no extra tools. It wrote a small program that makes every sound from scratch, and it took about 2 minutes. Claude can’t hear, so it checked the sounds by measuring them. Press play and judge them yourself.

Every sound is also in the sound effects library, where you can search all packs at once. They are free to use in your games, commercial or not.